Friday 28 October 2011

Sugar on a Stick

That One Laptop Per Child project had a little programming interface that runs similar to App inventor, but even simpler. Going back to the days of the Logo programming language and the crazy turtle that you stuck a pen in and watched it draw on some sugar paper on the floor, you can make a turtle do stuff on here.


A bit basic for undergrads, but another example of this method of programming

Side note: The Logo language, developed by Seymour Papert (1928 - Present), Constructionist, believed in embedding contextual tasks into learning (also talked about by Donaldson).

http://blogs.warwick.ac.uk/howesn/entry/sugar_on_a/

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